An illustrator and concept artist currently working out of Seattle Washington, I love collaborating with others to create vibrant, unique worlds.

I've done freelance, contract, and in-house art since 2012, most recently coming from Motiga's Gigantic, where I specialized in marketing illustration, visual development, and concept art.

When I'm not making art for videogames or comics, I'm usually hiking, trying to learn new skills, or Tweeting very, very badly.