An illustrator and concept artist currently working out of Seattle Washington, I love collaborating with other artists and game devs to craft unique worlds and characters.
Occasionally pivoting between freelance and in-house roles, I’ve been lucky enough to collaborate with world-class talent at places like ArenaNet, Google, and Motiga, where I’ve helped create mobile, educational, and AAA multiplayer experiences.
When I’m not making games, I’m usually hiking, climbing, or learning new tools.